Remember the aughties, when there were more Monkey Island sites than you could shake a stick at? What a glorious time it was, what with the competitive feces throwing going on between all of them. Us. You know what I mean—we were clearly all very mature. ¬
Now, you might have noticed that the second-rate, SCUMM Bar-wannabe website our good friends, World of Monkey Island, has been offline for a while. Many asked us about it, but that was out of our hands, as the site actually was hosted by LFN, not Mojo. Hey, we even tried to save them. That went nowhere fast. But I digress!
Fast forward to present time, and World of Monkey Island has returned online. Granted, it clearly was restored from an older backup, but it’s out there, and it’s working, which is good for… Well, clearly for somebody!
If the old Mojo Network keeps un-dying like this, we'll have Chariset’s The Definitive Monkey Island Site up by the end of the week.
Because, really, the Double Fine email was a pretty long read, so let’s give you a few highlights:
First, Psychonauts 2 will be published by Starbreeze, which I didn’t even know was a publisher. They did develop the rather excellent Brothers: A Tale of Two Sons, so hey, how bad can it be?
There are a couple of videos: A throwaway prototype (as we call it in the biz) for what will be a new hub has been released on YouTube…
And who doesn’t want to see our founder and patron saint, James "Spaff" Spafford, on the way to presumably be offed in the woods, while buddying it up with Schafer, talking games?
Topic of conversation: Does Spaff look exactly like he did fifteen odd years ago? (I mean, a few lbs aside.)
The data to play the first new Psychonauts adventure in more than a decade? February 21st.
Look forward to a Mojo review as soon as a) somebody gets a headset and b) they actually get around to writing something about the game.
Or hey, maybe a non-VR compatibility mode will be developed, so the rest of us can enjoy the game, too?
Hey, we’re back! You might have thought we had been back for a while, but as our admin feature wasn’t working… Well, that’s neither here nor there.
So what’s happening? First, Xbox Gold members will be able to download Monkey Island 2 for free from February 1-15. You do, of course, already own the game, but it’s worth nabbing anyway—it plays well on the platform. And from February 16-28 you can get Star Wars: The Force Unleashed, lovingly known as STFU around these parts.
More importantly: Our very own elTee spawned last week, and is the proud father of a baby boy, Johnny D Tones (I think was the name). Congratulations to him from all of us!
Disney (or, but probably not, Telltale) is trying its damnedest to keep you away from Tales of Monkey Island, or, as they like to call it on iOS, Monkey Island Tales HD. Turns out you can still get it on the App Store for iOS, so we can only assume they had forgotten about the platform when the censorship started.
It confounds Mojo’s investigative office how this all is going down. Did Telltale’s license run out for all platforms but iOS? Or is this all part of…
Bonus badge to those who get the last reference; bonus bonus point if you can find the image for me. - Jennifer claims those points. No bonus bonus points for you.
There's a lot of goodness coming out this year, from just about every company that this site covers. So go to the poll on the right and let us know which one has you excited the most.
The debate was RAGING in the comments, but Telltale hasn't run out of steam yet.
With "A New Frontier" we get a very promising Walking Dead opener. Read our review.
Look, I tried. I tried to like it, I even tried to hate it, but there is absolutely so little to Batman. If you've played any other Telltale game over the last five years you know what you'll get. That's about it.
But hey, read the rest of the review if you so would like.
There have been big changes afoot over at AdventureGamers.com. Changes in management, and now, changes in logo. Few would contest the greatness of the longstanding original logo, designed by Bill Tiller himself. Thankfully, the powers-that-be at AG are not among those despicable few, and they were thus smart enough to reach back out to Bill when they decided a logo revamp was in order. Behold:
Let's just quote our friends at Birth. Movies. Death. on this one:
"If you've got a PlayStation 4, a PlayStation Plus account and you have exceptionally good taste in video games, you need to be aware that LucasArts' classic adventure game, Day Of The Tentacle, will be free to own during the month of January, starting on Tuesday."
Well, if BMD says so, though they accidentally forgot to mention it also was Mojo's Game of the Year in 2016.
Look down in the comments and you will see one Jake Rodkin trolling around, decrying Grim and poo-poo-ing the new Full Throttle trailer.
Oh, and if you own a 360, Mojo Game of the Year… what, 2013?… is free for Gold members. That's The Cave.
In a similar manner to the the way the XL Engine runs the original Dark Forces game files in an enhanced way, this XWVM mod uses a Unity based engine to interpret and run the original X-Wing game files.
XWVM is a mod to the original Star Wars: X-Wing game from Lucas Arts and Totally Games by Larry Holland and Edward Kilham. Our goal is to rebuild the game engine with newer technologies that allow it to run and make use of the latest hardware and improvements in gaming hardware. The mod will require the player to own and have installation of the original Star Wars: X-Wing game, or have the GOG or Steam versions of X-Wing Special Edition (either the 1993 floppy, the 1994 CD, and/or 1998 Windows edition). XWVM neither contains nor distributes any copyrighted material. All game resource files (missions, voiceovers, SFX, iMUSE automaton, etc) are loaded from the player's copy of the original game, or are original creations of our team, where the original resources are considered inadequate for today's standards.
The mod creator has been discussing iMuse and ship models in the long running XWA Upgrade Project's forums. I wish Azrapse the best of luck with this project - may it one day see the light of day!
The file is around half a gig, so if you have the time and hard drive space, give it go. There are PC and Mac versions available, plus a demo of the circular stones, if that floats your boat.
To give feedback, or simply follow the project's development, check out the game's Facebook page.
Here's the download link again in case you can't be bothered looking back through the first paragraph for it. Keeping Mojo traditions alive into 2017 and beyond...
Sure, the Indiana Jones and the Last Crusade graphic adventure has been available from Steam since forever, but I know you kids love things that are DRM-free, so consider yourselves accommodated. And just like the Steam version, you get the unabridged Grail Diary in all its .pdf glory.
There was a time when GOG was releasing LEC games more regularly, then that all stopped, and if you think that wasn't the consequence of a sinister, labyrinthine conspiracy, get a clue. But does the unceremonious appearance of Last Crusade signal that the seal has been broken again? We still need Monkey Island 3 and 4 up there, bare minimum.
From Telltale to Trump to ATM… It was a year! And thus we review it.
Festivus is over lads, so back to work. Earlier this week, Gamecrate asked Bill Tiller a few questions about his career. Among other things the interview gives us an idea of when Duke Grabowski Episode 2 will drop.
So, when is the second episode of Duke Grabowski: Mighty Swashbuckler due out?
We're planning on five episodes. The plan is to have the second episode come out in the Spring. I've already written it, and we're doing pre-production on it now, and have some sketches done, as well as some of the puzzles.
Check out the full interview here.
Bill has published a holiday update on the Duke Grabowski Kickstarter page, unveiling the title ("Debonair Corsair") and the status of Episode 2. Hey, I'm just glad it's still happening.
There's more, like a peek at one of the backgrounds and a status on the remaining backer rewards, but why listen to my descriptions of what you can live yourself.
If I know you, you're going to want to give this a watch.
You remember Benzo from such software as Quick and Easy, but that was back then. Now he has joined the ranks of Jake and other former Mojo drones by releasing a game of his own: a remake of the Amiga classic Atoms.
Currently only available for Android, you can run and download the game, and then cuss yourself for not having done more with your life.
We're sure at least four of you will log in and do this. Vote. For. Mojo. Game. Of. The. Year.
How to vote? Who knows, I can't remember how to put it into a news story! But, try logging in and voting through the menu at the right, and you should be OK.
And feel free to view the previous poll.
Over in the the comments, the ever observant (or so we assume) jolly_old_saint points out that all of the Sam & Max seasons, as well as Tales of Monkey Island have been removed from their online store.
What the actual eff?
Are they needing space for the oh so adult takes on Batman and family friendly funsies with Minecraft? The fact that you can still get the two aforementioned series on Steam could suggest this is just a clerical or technical mistake, as the oldest game listed on TTG's site is Strong Bad.
If they actually are gone, though, it seems only right to pour one out for two of Telltale's best series of games.
Update! Sam & Max is back; ToMI is not. The cover-up continues!